
Even though I am a big fan of Roll Player, Lockup was not a game I was expecting to like. But as I am a completionist, I decided to give it a go to see if that was an universe I wanted to complete. Well, this game is awesome. Simple, tense play and counter play with an AI that mimics that in a very unique way.
But this is not a review, it’s a Bling Up. Lockup is a game based on cubes. Power cubes, suspicion cubes, resources cubes. But this is a game with a great theme, and I wanted to bring that out. Even to the cost of a bit of function.
The symbology is clear and very functional. So even though I wanted custom pieces, it had to work. I found on Game Crafter good premium quality resources that not only matched the objects depicted, but the color on the icons. Iron, gold and Potions was easy, and the two metals specially are wonderful tactile addition. Scraps were harder, and it’s a bit of an abstract concept in a tough color, but I like the gems.

And I was going to stop there until I stumbled upon the red fists. They are perfect to depict power, and in the right color. So I had to get something for suspicion. I found nothing on black, but the grey exclamation marks were close enough and it evoked the classic “!” from Metal Gear Solid.

Of course, it also got the old capsule and sleeve treatment. It’s not a rough game on the pieces, but I do prefer to handle protected pieces.
That’s it for today. I would love to hear about your experience with custom pieces for your games.
